Contents / Geometry / Advanced Geometries
Chapter 6
Advanced Geometries
Projective, non-Euclidean, hyperbolic, elliptic, and spherical geometry.
Introduction
Projective, non-Euclidean, hyperbolic, elliptic, and spherical geometry.
Projective geometry studies properties of figures that are preserved under projections (perspective mappings).
It unifies the treatment of parallel lines (which 'meet at infinity') and is the natural setting for perspective drawing and algebraic geometry.
6.1Motivation from Perspective
In a perspective drawing, parallel lines in the real world appear to converge at a vanishing point on the horizon line.
Projective geometry makes this rigorous by adding 'points at infinity' so that every pair of lines meets exactly once.
Intuition. On a flat painting, railroad tracks that are parallel in real life get closer and meet at a point on the canvas.
Projective geometry says 'in the picture they really do meet; we just have to allow a special 'infinity' line where they meet.'
Example 6.1. Take the two rails of a straight track, modelled as the Euclidean lines and (both have direction "along the -axis"). In ordinary geometry they never meet: solving is impossible, so there is no intersection point.
Solution.
- Now view the scene through a pinhole camera at height above the ground, looking down the track. A ground point projects to the image point whose horizontal position stays proportional to but whose apparent size shrinks like as the point recedes. As , the images of both rails approach the same pixel on the horizon — the vanishing point — because the difference in their heights, proportional to , goes to .
- Projective geometry records this by giving the two rails one shared "point at infinity" attached to their common direction. Sanity check: the two rails share a direction and now share exactly one added point, so they meet in exactly one point — consistent with the projective rule that any two lines meet once. Lines with a different direction (say ) get a different point at infinity, so they still only meet the rails at one finite point, never at the horizon.
6.2The Projective Plane
Definition 6.2 (The real projective plane). The real projective plane can be constructed in three equivalent ways: as the ordinary plane plus a single line at infinity, as the set of lines through the origin in 3-space , or as a sphere with antipodal points identified.
The middle description is the cleanest starting point: a "point" of is an entire line through the origin of . Any nonzero vector on that line names it, and two vectors name the same point exactly when one is a nonzero scalar multiple of the other.
Notation (Homogeneous coordinates). In homogeneous coordinates a point is the equivalence class of under
The all-zero triple is excluded because it does not name a line.
Intuition. Every 'direction' gets its own point at infinity; all parallel lines in that direction share that one point.
Homogeneous coordinates let you write equations without choosing an origin or worrying about 'infinity' cases separately.
Example 6.3. A line in the projective plane is the solution set of a homogeneous linear equation with . It must be homogeneous so the equation respects scaling: if satisfies it then so does , so the condition is well-defined on equivalence classes.
Solution. Take the finite line and homogenize it. Substitute and (which recovers affine coordinates when ) into :
Now find its point at infinity by setting : the equation becomes , i.e. , giving the point . Sanity check: the direction of the original line is (slope ), and encodes exactly that direction, so every line of slope passes through this same point at infinity — which is why all lines of a given slope are "parallel" only in the affine picture and concurrent in the projective one.□
6.3Desargues, Pappus, and Incidence Theorems
Many beautiful theorems (Desargues, Pappus) hold in projective geometry that have no direct Euclidean analogue or are more uniform, because there are no "parallel" special cases to exclude.
The central invariant of projective geometry is the cross ratio.
Definition 6.4 (Cross ratio). For four collinear points , the cross ratio is
a single number built from signed ratios of distances.
Theorem 6.5 (Invariance of the cross ratio). A projective transformation distorts individual distances and even ratios, but always leaves the cross ratio unchanged.
That is why cross ratio, not distance, is the natural "measurement" of projective geometry.
Intuition. Projective geometry keeps its own special number — the cross ratio of four points on a line — unchanged no matter how you tilt or project the picture, the way a shadow can stretch a shape yet keep certain proportions fixed.
Incidence (which points lie on which lines) becomes the main relation, replacing distance and angle.
Example 6.6. Compute a cross ratio and check it survives a projection. On a line put , , , (using a coordinate along the line). Then
Solution.
Now apply the projective map (a fractional-linear map, the kind induced by a projection). The images are , , , . Recompute:
Sanity check: both computations give , confirming the cross ratio is invariant even though every individual coordinate changed.□
Desargues' theorem is the headline incidence result.
Theorem 6.7 (Desargues' theorem). If two triangles are in perspective from a point — the three lines joining corresponding vertices all pass through one point — then they are in perspective from a line: the three intersection points of corresponding sides all lie on one line.
The statement mentions only points and lines meeting — no distances or angles — so it holds in any projective plane coordinatized by a field.
6.4Relation to Euclidean and Affine Geometry
Definition 6.8 (Affine and Euclidean geometry). Affine geometry is projective geometry minus the line at infinity: parallels are distinguished, but there is no metric. Euclidean geometry adds a metric — circles, angles, distances — on top of the affine structure.
Projective geometry is the most basic incidence geometry.
Intuition. Start with projective (just points and lines meeting). Add 'which lines are parallel' to get affine. Add 'which distances and angles' to get Euclidean.
Many Euclidean theorems become cleaner when viewed projectively.
Example 6.9. Follow one concrete pair of lines down the tower of geometries. Take and .
Solution. Projective view. Homogenize: is and is , i.e. . Solve the two equations together: and force , giving the point . So projectively the lines do meet, at a point at infinity. Affine view. Now single out as the forbidden "line at infinity." The meeting point lives on it, so it is no longer a legal point. With it removed, and have no common point: they are parallel. Affine geometry is exactly this — projective geometry with one line demoted to "infinity," which is what first lets the word "parallel" mean anything. Euclidean view. Add a metric. Now we can say and are parallel and a perpendicular segment between them has length ; angles and distances become measurable on top of the affine structure.
Sanity check: each added layer only adds structure (a distinguished line, then a metric); the incidence facts from the layer below still hold.□
- Thinking projective geometry has distances and angles: It does not; those are added later in Euclidean or metric geometries.
- Confusing the line at infinity with 'very far away': It is a single line added; all 'directions' live on it.
- Assuming every projective plane is the real one: There are many non-Desarguesian planes and planes over finite fields.
- Forgetting that in projective geometry every two lines meet: There are no parallels by definition.
A projective plane is a geometric structure consisting of points and lines satisfying: any two distinct points determine a unique line, any two distinct lines intersect in a unique point, and there exist four points no three of which are collinear (non-degeneracy).
The real projective plane is the most familiar example.
6.5Axioms of a Projective Plane
Definition 6.10 (Projective plane). A projective plane is a set of points and lines such that:
- Any two distinct points lie on exactly one line.
- Any two distinct lines meet in exactly one point.
- There exist four points, no three collinear.
These axioms are dual: swapping 'point' and 'line' gives the same list.
Intuition. Every pair of 'dots' has exactly one 'stick' connecting them.
Every pair of 'sticks' crosses at exactly one 'dot'.
The structure is big enough to not be a single line or a triangle (the four-point condition).
Example 6.11. The smallest projective plane is the Fano plane: points, lines, each line holding exactly points and each point lying on exactly lines. Label the points and take the seven lines to be
Solution.
Check Axiom 1 (two points lie on a unique line) for the pair : scanning the list, only contains both and — exactly one line, as required. Check Axiom 2 (two lines meet in a unique point) for and : their only common element is — exactly one point. Check Axiom 3 (four points, no three collinear): take ; no line of the list contains three of them (e.g. misses ), so the non-degeneracy axiom holds.
Sanity check by counting: lines points point-on-line incidences, and points lines — the two counts agree, as they must. It satisfies every axiom yet is entirely finite, proving projective planes need not be the "real" one.□
6.6Models
- : lines through the origin in , or plane + line at infinity.
- There exist non-Desarguesian planes (not coming from any field) in some orders.
Theorem 6.12 (The finite planes PG(2,q)). Over a finite field with elements, the plane has
points and the same number of lines. Here must be a prime power, since finite fields exist only for prime-power orders.
Intuition. The 'usual' model adds one infinite line to the ordinary plane.
Finite models are like 'finite geometries' used in combinatorics and coding theory.
Example 6.13. Count the points of from the "lines through the origin in " model. The space has vectors; remove the zero vector to get nonzero vectors. Each projective point (a line through the origin) is a set of scalar multiples, and there are nonzero scalars, so each point is named by exactly vectors. Therefore
Solution.
For this gives , recovering the Fano plane : points, lines of points each. Sanity check with : should have points and lines, each line holding points — the known order- projective plane.□
6.7Duality and Self-Dual Nature
Theorem 6.14 (Principle of duality). Because the axioms are symmetric in point and line, every theorem of projective geometry has a dual theorem, obtained by swapping the words 'point' and 'line' (and 'lie on' / 'intersect').
This often gives two theorems for the price of one.
Intuition. If a statement about dots and sticks is true, then the 'reversed' statement about sticks and dots is automatically true by the symmetry of the rules.
Desargues' theorem is self-dual; its dual is itself.
Example 6.15. The dual of 'two points determine a line' is 'two lines determine a point.' Both are axioms.
6.8Embedding Affine and Euclidean Planes
Proposition 6.16 (Deleting a line gives an affine plane). Removing one line — the 'line at infinity' — from a projective plane yields an affine plane, in which parallels appear.
Adding a metric on the affine plane can yield a Euclidean plane.
Intuition. Take the projective plane; declare one line to be 'infinity.' The remaining points and lines behave like an ordinary plane with parallels.
Then you can add rulers and protractors if you want Euclidean geometry.
Example 6.17. In remove the line . Every remaining point has , so we may scale by to normalize to , i.e. ordinary coordinates . Concretely becomes , the affine point .
Solution.
- Every projective line except itself, say , restricts (set ) to the ordinary line . Two projective lines that used to meet on — for instance and , both passing through the infinity point — restrict to and , which now never meet: they have become parallel. Sanity check: exactly the lines that shared a point on the deleted line at infinity are the ones that turned parallel, so "parallel" is precisely "meets on the removed line."
- Thinking 'projective plane' always means the real one with pictures: There are many abstract ones, finite and infinite.
- Forgetting duality: Many proofs have a dual proof that is obtained mechanically by swapping words.
- Assuming all projective planes are Desarguesian: In higher dimensions or certain finite orders there are exotic ones.
- Confusing the projective plane with the sphere or disk: Topologically is a sphere with antipodes identified, or a disk with opposite boundary points glued with a twist (Möbius).
Non-Euclidean geometry is any geometry in which Euclid's parallel postulate does not hold.
The two classical examples are hyperbolic geometry (many parallels) and elliptic geometry (no parallels).
6.9The Parallel Postulate and Its Independence
Theorem 6.18 (Independence of the parallel postulate). Euclid's fifth postulate — in Playfair's form, exactly one parallel through a point not on a line — is independent of the other axioms. Assuming its negation produces consistent geometries, hyperbolic and elliptic, which have models inside or on ordinary Euclidean space.
Intuition. The 'exactly one parallel' rule is not forced by the other drawing rules. You can change it and still have a perfectly logical geometry.
The new geometries look 'curved' when drawn inside flat paper, but they are self-consistent.
Example 6.19. On a sphere, 'lines' = great circles. Any two great circles intersect; there are no parallels. This is a model of elliptic geometry (with some antipodal identifications for the strict projective version).
6.10Hyperbolic Geometry
Definition 6.20 (Hyperbolic geometry). Hyperbolic geometry keeps Euclid's first four postulates and replaces the fifth by: through a point not on a line there are infinitely many lines that do not meet the given line.
Theorem 6.21 (Angle sum in hyperbolic geometry). The angle sum of every hyperbolic triangle is less than , and the defect — the amount by which it falls short — is proportional to the area of the triangle.
Models: Poincaré disk, upper half-plane, hyperboloid.
Intuition. On a giant saddle or floppy hat, from a point you can draw many 'straight' paths that never cross a given 'straight' path.
Triangles are 'skinny'; their angles add to less than a straight angle, and the bigger the triangle the 'skinnier' the angles.
Example 6.22. In the Poincaré disk model, 'lines' are circular arcs perpendicular to the boundary circle. Many such arcs through an interior point can be drawn that never meet a given arc (they approach the same boundary point asymptotically).
6.11Elliptic Geometry
Definition 6.23 (Elliptic geometry). Elliptic geometry replaces the parallel postulate by: there are no parallel lines, so every pair of lines intersects.
Theorem 6.24 (Angle sum in elliptic geometry). The angle sum of every elliptic triangle is greater than .
The sphere with antipodes identified is a model, the projective elliptic plane.
Intuition. On the surface of a ball, any two 'great circle' routes eventually cross.
A triangle on the globe can have three 90° corners (sum 270°).
Example 6.25. On Earth, two meridians and the equator form a triangle with angles 90°+90°+90° = 270° > 180°. This is impossible in Euclidean geometry.
6.12Comparison Table and Curvature
Summary (The three geometries side by side).
- Euclidean: curvature , angle sum , exactly one parallel through a point off a line.
- Hyperbolic: negative curvature, angle sum , infinitely many parallels.
- Elliptic: positive curvature, angle sum , no parallels.
Intuition. Curvature tells whether the world is flat (Euclidean), saddle-like (hyperbolic), or ball-like (elliptic).
The parallel behavior and angle sums are symptoms of the curvature.
Example 6.26. The Gauss–Bonnet theorem for a geodesic triangle (a triangle whose sides are geodesics) states
Solution.
where is the Gaussian curvature and are the interior angles in radians. The right-hand side is exactly the angle excess. This one formula unifies all three geometries:
Euclidean (): the integral is , so , i.e. angle sum . Elliptic / spherical ( on the unit sphere): , so , recovering Girard's excess law. Hyperbolic (): , so , i.e. , the defect law.
Sanity check on the octant triangle from the spherical section: and , so the theorem predicts angle sum — matching the three right angles found directly.□
6.13Applications and Significance
Hyperbolic geometry appears in special relativity (Minkowski space has hyperbolic geometry in velocity space), in the geometry of trees and networks, and in art (Escher's Circle Limit prints).
Elliptic geometry models the real projective plane and appears in some models of the universe (closed universes).
The discovery that the parallel postulate is independent revolutionized the philosophy of mathematics: 'truth' depends on the chosen axioms.
Intuition. When you zoom out far enough or live in a space with different 'shape,' the rules for parallels and triangles change.
The discovery freed mathematicians to invent new 'worlds' by changing the rules, as long as the new rules are consistent.
Example 6.27. In special relativity the velocity vectors of observers live in hyperbolic 3-space; the 'distance' corresponds to relative rapidity. Parallel transport and triangles behave hyperbolically.
- Thinking non-Euclidean geometry is 'wrong' or only for huge scales: It is a different but equally valid consistent system; it is useful at any scale once the model is chosen.
- Confusing the model with the geometry: The Poincaré disk is a Euclidean picture of hyperbolic geometry; the intrinsic geometry inside the disk (with the right distance) is hyperbolic.
- Assuming spherical geometry is exactly elliptic: The sphere has 'antipodal' issues; the true elliptic plane identifies antipodes so that lines have unique intersections without double-counting.
- Forgetting that Euclid's other postulates still hold in the new geometries: Only the parallel postulate is changed; the first four are common.
Hyperbolic geometry is the non-Euclidean geometry in which the parallel postulate is replaced by the assumption that through a point not on a given line there pass at least two (in fact infinitely many) lines that do not intersect the given line.
It has constant negative curvature and rich applications in mathematics and physics.
6.14Axioms and Parallel Behavior
Definition 6.28 (The hyperbolic parallel axiom). Hyperbolic geometry assumes Euclid's first four postulates together with: given a line and a point not on , there exist at least two lines through that do not meet .
In fact there is a whole pencil of non-secant lines through , bounded by two asymptotic parallels.
Intuition. From P you can 'aim' in a range of directions and the 'straight' path will never hit L; only a limited cone of directions will hit L.
The two 'limiting' directions give the asymptotic parallels that approach L at infinity but never meet.
Example 6.29. In the Poincaré disk, fix L as a diameter arc. From an interior point P draw many arcs orthogonal to the boundary that never cross L inside the disk; they 'escape' to the boundary without crossing.
6.15Angle Sum, Area, and Defect
Theorem 6.30 (Defect determines area). In any hyperbolic triangle the angle sum is less than , so the defect is positive, and it is proportional to the area:
(angles in radians) on a surface of constant curvature . In the standard normalization curvature , so , this reads simply
Corollary 6.31 (No similar triangles in hyperbolic geometry). Because area is fixed by the angles alone, two hyperbolic triangles with equal angles have equal area and are in fact congruent: similar-but-not-congruent triangles do not exist.
This is why hyperbolic geometry has an absolute unit of length, unlike Euclidean geometry, where a triangle can be scaled freely without changing its angles.
Intuition. Hyperbolic triangles are always 'too skinny'; the bigger they are the more their angles fall short of 180°.
Area is measured by the angle defect; there is a largest possible area for triangles (when angles approach 0).
Example 6.32. Work in the curvature normalization, where with angles in radians.
Solution. Consider a hyperbolic triangle with angles , , . First confirm it is genuinely hyperbolic: the angle sum is
so the sum is below , as every hyperbolic triangle must be. Its area is the defect:
Now push the angles toward : an "ideal" triangle has all three vertices on the boundary at infinity, so and
Sanity check: shrinking the angles increased the area, and the ideal triangle's area is the supremum — no hyperbolic triangle can be larger, because the defect can never exceed . The first triangle, with area , is comfortably under this ceiling.□
6.16Models
Poincaré disk: conformal model, lines = arcs ⊥ boundary.
Upper half-plane: similar, lines = semicircles or vertical lines ⊥ real axis.
Hyperboloid / Minkowski model: intrinsic geometry on the hyperboloid in 3D Minkowski space.
Klein-Beltrami: projective model (lines are straight chords, but angles and lengths distorted).
Intuition. The disk model makes angles look correct (conformal) but distances stretch wildly near the edge.
The hyperboloid model lets you see the geometry as the 'natural' geometry on a surface sitting in a higher-dimensional flat (but with Minkowski metric) space.
Example 6.33. In the upper half-plane model , the 'lines' are vertical rays and semicircles centered on the -axis, and the hyperbolic length of a path is (Euclidean length weighted by , which blows up near the boundary ).
Solution. Compute the distance between two points on the same vertical line, and . The geodesic is the vertical segment, along which and is constant, so
Sanity check the "stretching near the boundary" claim: the points and have the same Euclidean vertical gap scaled down by , yet their hyperbolic distance is — identical. So a fixed hyperbolic distance corresponds to a shrinking Euclidean gap as you approach ; equivalently, the boundary is infinitely far away in the hyperbolic metric.□
6.17Trigonometry and Functions
Theorem 6.34 (Hyperbolic law of cosines). At curvature , for a triangle with sides and the angle opposite ,
The hyperbolic functions replace the circular ones of spherical trigonometry.
Intuition. The formulas look like spherical trig but with hyperbolic functions (which grow exponentially instead of oscillating).
For small triangles the formulas reduce to ordinary Euclidean trig — which they must, since a tiny patch of any curved surface looks flat.
Example 6.35. In a hyperbolic right triangle (right angle at , so ), the law of cosines collapses to , the hyperbolic Pythagorean theorem, where is the hypotenuse.
Solution. Check the small-triangle limit explicitly using . For small :
Dropping the fourth-order term and matching with :
the Euclidean Pythagorean theorem. Sanity check with a concrete small case : exactly, , so . The Euclidean estimate is — agreeing to three decimals, confirming the local flatness.□
- Thinking the Poincaré disk 'is' hyperbolic geometry with Euclidean measurements: The disk is only a picture; distances and angles must be measured with the hyperbolic metric (which stretches near the boundary).
- Confusing asymptotic parallels with ordinary parallels: Asymptotic parallels approach each other at infinity; ultra-parallels diverge in both directions and have a unique common perpendicular.
- Assuming there is an absolute 'straightness' visible in the model: 'Straight' means geodesic in the hyperbolic metric, which looks curved in the Euclidean picture of the model.
- Forgetting that hyperbolic geometry has an absolute length scale: The curvature sets a unit; you cannot scale the whole geometry without changing the curvature.
Elliptic geometry is the non-Euclidean geometry in which there are no parallel lines: every pair of lines intersects.
It has constant positive curvature; the angle sum of every triangle is greater than 180°.
The standard model is the real projective plane with a suitable metric (or the sphere with antipodal points identified).
6.18Axioms and Incidence
Definition 6.36 (The elliptic parallel axiom). Elliptic geometry assumes Euclid's first four postulates together with: there are no parallels, so any two lines meet.
Incidence is then exactly as in the projective plane: any two points determine a unique line, and any two lines meet in a unique point.
Intuition. There are no 'parallel' roads; every road eventually crosses every other road.
The geometry is 'closed' and finite in a certain sense (though the metric can be scaled).
Example 6.37. On a sphere, great circles are the 'lines.' Any two great circles intersect in two antipodal points. Identifying antipodes gives a model where they intersect in exactly one point.
6.19Angle Sum and Excess
Theorem 6.38 (Excess determines area). The angle sum of an elliptic triangle is greater than , so the excess is positive, and it is proportional to the area:
(angles in radians) at constant curvature . On the unit sphere, where , this is Girard's theorem,
There is no 'ideal triangle' with infinite area; the whole space is finite, so every triangle is 'fat' and bounded in area.
Intuition. Triangles on a ball 'bulge'; their angles add up to more than a straight angle.
The bigger the triangle (in area), the more the angles exceed 180°.
Example 6.39. Take a triangle with three right angles, . Its excess is
Solution.
By Girard's theorem the area on the unit sphere equals the excess, so . Sanity check against the whole sphere: the full sphere has area , and this triangle is one of the congruent "octant" triangles cut out by three mutually perpendicular great circles, so it should cover of the sphere. Indeed , matching exactly.□
6.20Models and Double Covers
Definition 6.40 (The elliptic plane as a quotient of the sphere). The sphere with the round metric is a double cover of the elliptic plane: antipodal points are identified. Lines are the projected great circles, and distances are the shorter great-circle distance, between and in the elliptic plane.
Intuition. Walking on the sphere, going through the antipode gets you to the 'same' point in the elliptic world.
This removes the 'two intersection points' problem of the plain sphere.
Example 6.41. Two antipodal points on the sphere become one point in elliptic geometry. A great circle on the unit sphere has length ; after antipodal identification each point is glued to its opposite, halving the length, so the elliptic "line" is a closed loop of length with no 'ends.'
6.21Trigonometry
Theorem 6.42 (Law of cosines on the sphere). For the sphere model, with sides measured as central angles and the angle opposite ,
For the elliptic plane the formulas are the same, but because antipodes are identified each distance is capped at (the diameter of the elliptic plane in this normalization) rather than .
Intuition. The formulas are like the hyperbolic ones but with ordinary trig functions and plus signs.
For small triangles they reduce to Euclidean trig.
Example 6.43. On the unit sphere, take the triple-right-angled triangle with legs and ; claim the hypotenuse is too. Plug into :
Solution.
The left side is as well, so both sides equal and the identity holds — confirming is consistent. Sanity check: this is exactly the octant triangle from the excess example, and its three sides are three quarter-great-circles, each of length , as found.□
6.22Relation to Projective Geometry
Definition 6.44 (Elliptic geometry as a metric projective plane). Elliptic geometry is the real projective plane equipped with a metric of constant positive curvature.
Many incidence theorems of projective geometry hold, and the metric adds the angle and length notions.
Intuition. Start with the 'dots and sticks' rules of the projective plane.
Then add a way to measure distances and angles consistently with the positive curvature.
Example 6.45. In the elliptic plane the sum of angles in a triangle determines its area (excess law), a metric statement on top of the incidence structure.
- Using the sphere without identifying antipodes: On the plain sphere lines intersect in two points; the elliptic plane is the quotient so that lines intersect once.
- Confusing elliptic with spherical geometry in applications: Many calculations are done on the sphere and then interpreted in the quotient.
- Thinking there is a 'largest' triangle: On the sphere there are hemispheres, but in the elliptic plane the whole space is finite.
- Forgetting that elliptic geometry is non-orientable in the plane version: The projective plane is non-orientable; there is no consistent global notion of 'clockwise.'
Spherical geometry is the geometry of the surface of a sphere, where 'lines' are great circles (the shortest paths, intersections of the sphere with planes through the center).
It is a model of elliptic geometry (with the double-cover caveat) and has constant positive curvature.
6.23'Lines' and Incidence on the Sphere
Definition 6.46 (Great circle). A great circle is the intersection of the sphere with a plane through its center; great circles play the role of "lines".
Proposition 6.47 (Incidence and shortest paths). Any two great circles intersect in two antipodal points, and the shortest path between two points of the sphere is the minor arc of the great circle they determine.
Intuition. 'Straight lines' on a globe are the equator and the meridians (and other great circles); they are the biggest possible circles on the sphere.
Any two such 'lines' cross (at two opposite points on the globe).
Example 6.48. New York and Madrid determine a unique great circle; the shortest flight path follows the minor arc of that circle (not a constant compass heading, except for due north/south).
6.24Triangles and Polygons on the Sphere
Definition 6.49 (Spherical triangle). A spherical triangle is bounded by three minor great-circle arcs.
Theorem 6.50 (Girard's theorem). The area of a spherical triangle on the unit sphere equals its angle excess, in steradians:
On a sphere of radius the area scales to .
Intuition. A triangle drawn on a ball with three 'straight' sides bulges; the more it bulges the bigger its angles and its area.
You can have triangles with angle sum 270° or even close to 540° (hemisphere).
Example 6.51. Build the triangle whose vertices are the North Pole and two equator points at longitudes and . The two sides running down from are meridians; they meet the equator at right angles, so the two base angles are each . The angle at equals the longitude difference, . Angle sum:
Solution.
By Girard's theorem the area is steradians on the unit sphere. Sanity check: three mutually perpendicular great circles cut the sphere into such triangles, and , the total surface area of the unit sphere — so this triangle is exactly of the sphere. Notice all three angles were even though the sides are "straight" (geodesic): this is impossible on a flat plane and is the signature of positive curvature.□
6.25Distance and Trigonometry
Definition 6.52 (Spherical distance). The distance between two points with angular separation — the angle they subtend at the center, in radians — is
on a sphere of radius .
Spherical trigonometry supplies a law of cosines, a law of sines, polar triangle duality, and more.
Theorem 6.53 (Law of cosines for sides). On the unit sphere,
which recovers the third side of a triangle from two sides and the included angle.
Intuition. Distances are measured along the great-circle arcs (the 'ruler' is the angle at the center times radius).
The trig formulas look like the plane ones but with extra terms coming from the curvature.
Example 6.54. Find the great-circle distance between two cities using the law of cosines. Put a triangle with vertices at the North Pole and the two cities . The side from to a city is that city's colatitude , and the angle at is the longitude difference . The law of cosines for sides then gives the central angle between the cities:
Solution.
Concrete numbers: take two points both at latitude N (so ) with longitudes differing by . Then
so . On a sphere of Earth's radius km the distance is km. Sanity check: is less than the longitude gap measured along the parallel would suggest — the great-circle route "cuts the corner" over higher latitudes, which is exactly why it is shorter than following the parallel.□
6.27Relation to Elliptic Geometry
The sphere is the double cover of the elliptic plane. Many calculations are done on the sphere and then projected.
On the sphere lines intersect twice; in the elliptic plane they intersect once (after identification).
Intuition. If you consider 'opposite' points on the sphere as the same, you get the elliptic world where every pair of lines crosses once.
For local calculations (small regions) the sphere and elliptic plane look the same.
Example 6.56. The quotient halves total area but not the area of a small triangle. The unit sphere has total area ; identifying antipodes glues it two-to-one, so the elliptic plane has total area .
Solution.
- An individual triangle small enough to contain no antipodal pair, however, keeps its area: the octant triangle with three right angles has area on the sphere, and its image in the elliptic plane also has area (the antipodal map sends it to a different, disjoint octant, so the two are not glued to each other). Sanity check: Girard's excess law is a statement about angles, which the quotient preserves, so the same area must hold on both sides. The factor of two lives only in the global area, not in a single well-behaved triangle.
- Using rhumb lines as shortest paths: Constant bearing is easy to steer but usually longer than the great-circle route.
- Forgetting the double intersection of great circles: On the sphere any two lines meet at two antipodal points.
- Applying plane trigonometry formulas directly to large spherical triangles: The spherical excess becomes significant; use spherical trig.
- Confusing spherical area (steradians) with solid angle in 3D: On the unit sphere they coincide numerically, but conceptually the spherical triangle is a 2D region.